![]() Planar incarnates rarely venture outside of their own plane, but rarely doesn’t mean never. This could serve as the Upper and Lower Planes' equivalent of running into an archfey in the Feywild or a Darklord in Ravenloft’s Domains of Dread.Įverything Changed When the Lower Planes Attacked The planar incarnate is proficient in all languages, and being a Celestial or Fiend of immense power could mean setting up a particularly memorable, near-godlike social encounter. But whether you’re running a game using the settings found in Planescape: Adventures in the Multiverse or diving into other interplanar quests, here are some ideas for introducing a planar incarnate into your adventures.Įncountering a planar incarnate doesn’t always have to end in combat. The most typical way a party would experience a planar incarnate is while traveling on the plane from which it originates. How to Use Planar Incarnates in Your Game Artist: ANDREW MAR If you think that means simply switching to purely magical attacks, think again because the planar incarnate also has advantage on saving throws against spells and other effects and a few uses of Legendary Resistance. ![]() Not only does it sit with an Armor Class (AC) of 20, but it also boasts immunities to a slate of conditions and damage types, including nonmagical bludgeoning, piercing, and slashing attacks. If you’re gonna fight a plane, you’re gonna have to work for it.Īs you might expect from fighting something akin to a hurricane, the planar incarnate is pretty hard to damage. While that recharges, the incarnate can unleash a more concentrated energy bolt onto one target, dealing 32 (5d12) of its affiliated damage per successful attack. The damage from a failed save on this attack is a whopping 52 (8d12) necrotic or radiant damage, depending on the planar affiliation of the incarnate. The incarnate unleashes a 60-foot cone of energy from its plane, forcing a DC 23 Constitution saving throw. This particularly comes into play with its most formidable attack, Planar Exhalation. With a Challenge Rating (CR) of 22, facing off against a planar incarnate may be a campaign-defining encounter and make for a tough day for even the highest level of adventurers.ĭepending on if they originate from an Upper or Lower Plane, the planar incarnate manifests as either a Celestial or Fiend. Picture all of that concentrated into a form that can absolutely wreck your Saturday. Imagine a sentient tempest of energy representing the grace of Mount Celestia or the gloom of Hades, the clockwork order of Mechanus, or the ceaseless chaos of Limbo. An incarnate manifests from their home plane when a catalyst-perhaps you or perhaps something you’re fleeing-presents an existential or antithetical threat to their plane. Planar incarnates are primordial forces that manifest from the Upper and Lower Planes themselves. How to Use Planar Incarnates in Your Gameįight a Plane? We Can Explain! Artist: Kent DavisĪs the sentient embodiment of a plane of existence, a planar incarnate is understandably a force to be reckoned with.Of all the new monsters and foes you’ll find in Planescape: Adventures in the Multiverse, very few come as close to the primal and mythical glory of fighting the very essence of a plane itself, the planar incarnate. It is the plane itself, manifesting and preparing to unleash its fury upon you. It is not that some hidden foe has troubled the land before you. As you prepare your weapons, waiting for a foe to reveal itself, a horrible realization comes to you. The ground shakes, the sky darkens, the seas tremble. Phandelver and Below: The Shattered Obelisk Mordenkainen Presents: Monsters of the Multiverse
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